What do you get when you combine a voracious reader, an IT specialist, a gamer, and an artist? A level designer! I am an imaginative, creative person who has a zany, outgoing personality who is passionate about games. I work seamlessly on a team or on my own, understanding the ebb and flow of the gaming pipeline.
Level designers must keep their levels optimized, well-designed and fun which is something I strive to do with all my levels. Whether I am checking the stats, polycounts, or collision while play-testing, an enjoyable player experience is always paramount. Just as an author writes to an audience, a level designer, designs for the player experience.
Whether I am writing, creating art, or designing my next level, my work ethic is consistent. I am passionate, driven, and hard-working regardless of the project or design. I do not believe in doing a job, unless I do it to the utmost of my abilities which is why I constantly play-test maps and iterate. I believe I can add humor, kindness, dependability, creativity, imagination, humility, motivation, and hard-work to any team I am honored to be part of, will it be yours?
Level designer for an unannounced IP.
Experience on both campaign and multiplayer level design for Call of Duty.
Level Designer at 343 Industries working on the latest Halo IP!